TTRPG Resources
Adventures, homebrew rules, GM tools, and system guides — all stuff I've made or use at my own table. No filler. Just useful stuff.
Adventures
Grave Danger
A town has a problem, and the solution is at the bottom of a crypt. Short, self-contained, and ready to drop into your Sword Chronicle campaign.
$1.99 Get on DTRPG →Supplements
Paying the Price
Sorcery in Sword Chronicle gets more teeth with this rules expansion — narrative events and mechanical hooks that make magic feel like it costs something at your table.
Pay What You Want Get on DTRPG →Dun-Huul: The Path of Stone
A dwarven magical Path built around animating stone — gives your Sword Chronicle sorcerers a culturally grounded discipline with real mechanical weight.
$1.00 Get on DTRPG →Land, Law, and Population
Expands the house resource system so your players' holdings feel distinct and politically alive — not just numbers on a sheet.
$1.99 Get on DTRPG →Liber Immortalis: A Guide to the Art of Necromancy
A full necromancy sourcebook for Sword Chronicle — the undead, the practitioners who raise them, and everything your players need to fear or become.
$3.50 Get on DTRPG →Character Sheets & Tools
Sword Chronicle Character Sheet
The base game doesn't come with one, so I made one. Tracks everything your players need without the scramble.
Pay What You Want Get on DTRPG →Sword Chronicle House & Holdings Sheet
Same gap, different problem — track your house resources and holdings without fishing through scraps of paper mid-session.
Pay What You Want Get on DTRPG →Suggest a Resource
Know a TTRPG tool, supplement, or resource that should be on this list? Shoot me an email. Good finds get added.